GENERAL THREORY

This section is intended to provide an introduction to networking commands, which can be used to set up a firewall and display general information about a network. Such as checking the connectivity to hosts, mapping devices and configuring the interfaces used by these devices to connect to the network.

GENERAL

Computer Science Crash Course

00 - Introduction
01 - Early Computing
02 - Electronic Computing
03 - Boolean Logic & Logic Gates
04 - Representing Numbers and Lettters with Binary
05 - How Computers Calculate
06 - Registers and RAM Crash
07 - The Centeral Processing Unit
08 - Instructions & Programs
09 - Advanced CPU Designs
10 - Early Programming
11 - The First Programming Language
12 - Programming Basic Statements And Functions
13 - Introduction To Algorithms
14 - Data Structures
15 - Alan Turing
16 - Software Engineering
17 - Intergrated Circuits And Moores Law
18 - Operating Systems
19 - Memory And Storage
20 - Files And File Systems
21 - Compression
22 - Keyboards And Command Line Interfaces
23 - Screens And 2D Graphics
24 - The Cold Ware And Consumerism
25 - The Personal Computer Revolution
26 - Graphical User Interface
27 - 3D Graphics
28 - Computer Networks
29 - The Internet
30 - The World Wide Web
31 - Cybersecurity
32 - Hackers And Cyber Attacks
33 - Cryptography
34 - Machine Learing and Artificail Intelligence
35 - Computer Vision
36 - Natural Language Processing
37 - Robots
38 - Psychology Of Computing
39 - Educational Technology
40 - The Singularity Skynet And The Future Of Computing

CODING

Programming Terms

01 - Combinations & Permutations
02 - Creating Dry Code
03 - 1st Class Functions
04 - Closures
05 - Idempotence
06 - Memoization
07 - Mutable vs Immutable
08 - String Interpolation